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基于C#實(shí)現(xiàn)壓縮和解壓文件及文件夾

 更新時(shí)間:2024年03月12日 11:09:52   作者:無熵~  
這篇文章主要為大家詳細(xì)介紹了基于C#實(shí)現(xiàn)壓縮和解壓文件及文件夾的相關(guān)知識(shí),文中的示例代碼講解詳細(xì),感興趣的小伙伴可以跟隨小編一起學(xué)習(xí)一下

C#壓縮和解壓文件及文件夾有以下幾種方式:

ZipFile(.NET 4.5 System.IO.Compression命名空間中新提供的壓縮類)

ZipArchive

SharpZipLib和DotNetZip 

使用第三方壓縮軟件

使用ZipFile

引用.NET 4.5程序集:System.IO.Compression 和 System.IO.Compression.FileSystem.

    public class CompressionHelper
    {
        /// <summary>
        /// 將指定目錄壓縮為Zip文件
        /// </summary>
        /// <param name="folderPath">文件夾地址 D:/1/ </param>
        /// <param name="zipPath">zip地址 D:/1.zip </param>
        public static void CompressDirectoryZip(string folderPath, string zipPath)
        {
            DirectoryInfo directoryInfo = new DirectoryInfo(zipPath);
 
            if (directoryInfo.Parent != null)
            {
                directoryInfo = directoryInfo.Parent;
            }
 
            if (!directoryInfo.Exists)
            {
                directoryInfo.Create();
            }
 
            System.IO.Compression.ZipFile.CreateFromDirectory(folderPath, zipPath, CompressionLevel.Optimal, false);
        }
 
        /// <summary>
        /// 將指定文件壓縮為Zip文件
        /// </summary>
        /// <param name="filePath">文件地址 D:/1.txt </param>
        /// <param name="zipPath">zip地址 D:/1.zip </param>
        public static void CompressFileZip(string filePath, string zipPath)
        {
 
            FileInfo fileInfo = new FileInfo(filePath);
            string dirPath = fileInfo.DirectoryName?.Replace("\\", "/") + "/";
            string tempPath = dirPath + Guid.NewGuid() + "_temp/";
            if (!Directory.Exists(tempPath))
            {
                Directory.CreateDirectory(tempPath);
            }
            fileInfo.CopyTo(tempPath + fileInfo.Name);
            CompressDirectoryZip(tempPath, zipPath);
            DirectoryInfo directory = new DirectoryInfo(tempPath);
            if (directory.Exists)
            {
                //將文件夾屬性設(shè)置為普通,如:只讀文件夾設(shè)置為普通
                directory.Attributes = FileAttributes.Normal;
 
                directory.Delete(true);
            }
        }
 
 
        /// <summary>
        /// 解壓Zip文件到指定目錄
        /// </summary>
        /// <param name="zipPath">zip地址 D:/1.zip</param>
        /// <param name="folderPath">文件夾地址 D:/1/</param>
        public static void DecompressZip(string zipPath, string folderPath)
        {
            DirectoryInfo directoryInfo = new DirectoryInfo(folderPath);
 
            if (!directoryInfo.Exists)
            {
                directoryInfo.Create();
            }
 
            System.IO.Compression.ZipFile.ExtractToDirectory(zipPath, folderPath);
        }
 
    }

使用ZipArchive

    public class ZipArchiveHelper
    {
        public static void ZipFile(string sourceFilePath, string zipFilePath)
        {
            System.IO.Compression.ZipFile.CreateFromDirectory(sourceFilePath, zipFilePath);
 
            // 創(chuàng)建并添加被壓縮文件
            using (FileStream zipFileToOpen = new FileStream(sourceFilePath, FileMode.Create))
            {
                using (ZipArchive archive = new ZipArchive(zipFileToOpen, ZipArchiveMode.Create))
                {
                    string filename = System.IO.Path.GetFileName(zipFilePath);
                    ZipArchiveEntry readMeEntry = archive.CreateEntry(filename);
                    using (System.IO.Stream stream = readMeEntry.Open())
                    {
                        byte[] bytes = System.IO.File.ReadAllBytes(zipFilePath);
                        stream.Write(bytes, 0, bytes.Length);
                    }
                }
            }
        }
 
        /// <summary>
        /// 在壓縮文件中添加文件
        /// </summary>
        /// <param name="sourceFilePath"></param>
        /// <param name="zipFilePath"></param>
        public static void AddZipFile(string sourceFilePath, string zipFilePath)
        {
            using (FileStream zipFileToOpen = new FileStream(zipFilePath, FileMode.Create))
            {
                using (ZipArchive archive = new ZipArchive(zipFileToOpen, ZipArchiveMode.Create))
                {
                    string filename = System.IO.Path.GetFileName(sourceFilePath);
                    ZipArchiveEntry readMeEntry = archive.CreateEntry(filename);
                    using (System.IO.Stream stream = readMeEntry.Open())
                    {
                        byte[] bytes = System.IO.File.ReadAllBytes(sourceFilePath);
                        stream.Write(bytes, 0, bytes.Length);
                    }
                }
            }
 
        }
 
        /// <summary>
        /// 解壓壓縮文件
        /// </summary>
        /// <param name="zipFilePath"></param>
        /// <param name="unzipFilePath"></param>
        public static void UzipFile(string zipFilePath, string unzipFilePath)
        {
            using (FileStream instream = File.OpenRead(zipFilePath))
            {
                using (ZipArchive zip = new ZipArchive(instream))
                {
 
                    foreach (ZipArchiveEntry et in zip.Entries)
                    {
                        using (Stream stream = et.Open())
                        {
                            using (FileStream fsout = File.Create(System.IO.Path.Combine(unzipFilePath, et.Name)))
                            {
                                stream.CopyTo(fsout);
                            }
                        }
                    }
                }
            }
        }
    }

使用SharpZipLib

    public class SharpZipLib
    {
        /// <summary>
        /// 壓縮文件夾
        /// </summary>
        /// <param name="dirPath">文件夾路徑</param>
        /// <param name="password">壓縮包設(shè)置密碼(注:可為空)</param>
        /// <param name="zipFilePath">壓縮包路徑+名稱+后綴(注:可為空,默認(rèn)同目錄)</param>
        /// <returns></returns>
        public string ZipFiles(string dirPath, string password, string zipFilePath)
        {
            if (zipFilePath == string.Empty)
            {
                //壓縮文件名為空時(shí)使用文件夾名+.zip
                zipFilePath = GetZipFilePath(dirPath);
            }
            try
            {
                string[] filenames = Directory.GetFiles(dirPath);
                using (ZipOutputStream s = new ZipOutputStream(File.Create(zipFilePath)))
                {
                    s.SetLevel(9);
                    s.Password = password;
                    byte[] buffer = new byte[4096];
                    foreach (string file in filenames)
                    {
                        ZipEntry entry = new ZipEntry(Path.GetFileName(file));
                        entry.DateTime = DateTime.Now;
                        s.PutNextEntry(entry);
                        using (FileStream fs = File.OpenRead(file))
                        {
                            int sourceBytes;
                            do
                            {
                                sourceBytes = fs.Read(buffer, 0, buffer.Length);
                                s.Write(buffer, 0, sourceBytes);
                            } while (sourceBytes > 0);
                        }
                    }
                    s.Finish();
                    s.Close();
                }
                return zipFilePath;
            }
            catch (Exception ex)
            {
                return ex.ToString();
            }
        }
 
        /// <summary>
        /// 減壓文件夾
        /// </summary>
        /// <param name="zipFilePath">壓縮包地址+名稱+后綴</param>
        /// <param name="password">密碼(注:可為空)</param>
        /// <param name="unZippath">減壓后保存的路徑(注:可為空,默認(rèn)同目錄)</param>
        /// <returns></returns>
        public string UnZips(string zipFilePath, string password, string unZippath)
        {
            try
            {
                if (unZippath == string.Empty)
                {
                    //解壓文件夾為空時(shí)默認(rèn)與壓縮文件同一級(jí)目錄下,跟壓縮文件同名的文件夾
                    unZippath = GetUnZipFilePath(zipFilePath);
                }
                if (CreatePath(unZippath) && IsExistFilePath(zipFilePath))
                {
                    string directoryName = Path.GetDirectoryName(unZippath);
                    {
                        using (ZipInputStream zipInStream = new ZipInputStream(File.OpenRead(zipFilePath)))
                        {
                            zipInStream.Password = password;
                            ZipEntry entry = zipInStream.GetNextEntry();
                            do
                            {
                                using (FileStream fileStreamOut = File.Create(directoryName + "\\" + entry.Name))
                                {
                                    int size = 2048;
                                    byte[] buffer = new byte[size];
                                    do
                                    {
                                        size = zipInStream.Read(buffer, 0, buffer.Length);
                                        fileStreamOut.Write(buffer, 0, size);
                                    } while (size > 0);
                                    fileStreamOut.Close();
                                    fileStreamOut.Dispose();
                                }
                            } while ((entry = zipInStream.GetNextEntry()) != null);
                            zipInStream.Close();
                            zipInStream.Dispose();
                            return unZippath;
                        }
                    }
                }
                return "請(qǐng)確認(rèn)壓縮包文件地址與解壓后保存地址是否可以訪問!";
            }
            catch (Exception ex)
            {
                return ex.ToString();
            }
        }
 
        /// <summary>  
        /// 壓縮文件  
        /// </summary>  
        /// <param name="dirFilePath">文件路徑+名稱+后綴</param>
        /// <param name="password">壓縮包設(shè)置密碼(注:可為空)</param>
        /// <param name="zipFilePath">壓縮包路徑+名稱+后綴(注:可為空,默認(rèn)同目錄)</param>
        public string ZipFile(string dirFilePath, string password, string zipFilePath)
        {
            try
            {
                if (IsExistFilePath(dirFilePath))
                {
                    if (zipFilePath == string.Empty)
                    {
                        zipFilePath = GetZipFilePath(dirFilePath.Replace(Path.GetExtension(dirFilePath), ""));
                    }
                    string filename = Path.GetFileName(dirFilePath);
                    FileStream streamToZip = new FileStream(dirFilePath, FileMode.Open, FileAccess.Read);
                    FileStream zipFile = File.Create(zipFilePath);
                    using (ZipOutputStream zipStream = new ZipOutputStream(zipFile))
                    {
                        ZipEntry zipEntry = new ZipEntry(filename);
                        zipStream.PutNextEntry(zipEntry);
                        zipStream.SetLevel(9);
                        zipStream.Password = password;
                        byte[] buffer = new byte[2048];
                        System.Int32 size = streamToZip.Read(buffer, 0, buffer.Length);
                        zipStream.Write(buffer, 0, size);
                        while (size < streamToZip.Length)
                        {
                            int sizeRead = streamToZip.Read(buffer, 0, buffer.Length);
                            zipStream.Write(buffer, 0, sizeRead);
                            size += sizeRead;
                        }
                        zipStream.Finish();
                        zipStream.Close();
                        streamToZip.Close();
                    }
                    return zipFilePath;
                }
                return "請(qǐng)確認(rèn)壓縮包文件地址與解壓后保存地址是否可以訪問!";
            }
            catch (Exception ex)
            {
                return ex.ToString();
            }
        }
 
        /// <summary>
        /// 創(chuàng)建路徑
        /// </summary>
        /// <param name="path">路徑</param>
        /// <returns></returns>
        public bool CreatePath(string path)
        {
            try
            {
                if (!Directory.Exists(path))
                {
                    Directory.CreateDirectory(path);
                    return true;
                }
                return true;
            }
            catch (Exception)
            {
                return false;
            }
        }
 
        /// <summary>
        /// 文件是否存在
        /// </summary>
        /// <param name="filePath">路勁+名稱+后綴</param>
        /// <returns></returns>
        public bool IsExistFilePath(string filePath)
        {
            if (!File.Exists(filePath))
            {
                return false;
            }
            return true;
        }
 
        /// <summary>
        /// 獲取默認(rèn)壓縮路徑+文件名+后綴【.zip】
        /// </summary>
        /// <param name="path">需要壓縮的文件夾路徑(注:不包含.后綴)</param>
        /// <returns>與壓縮文件同一目錄路徑</returns>
        public string GetZipFilePath(string path)
        {
            if (path.EndsWith("\\"))
            {
                path = path.Substring(0, path.Length - 1);
            }
            return path + ".zip";
        }
 
        /// <summary>
        ///  獲取默認(rèn)解壓路徑
        /// </summary>
        /// <param name="path">需要解壓的壓縮包文件地址</param>
        /// <returns>與解壓文件同一目錄路徑</returns>
        public string GetUnZipFilePath(string path)
        {
            path = path.Replace(Path.GetFileName(path), Path.GetFileNameWithoutExtension(path));
            if (!path.EndsWith("/"))
            {
                path += "/";
            }
            return path;
        }
 
        /// <summary>
        /// 獲取路徑中所有文件
        /// </summary>
        /// <param name="path">路徑</param>
        /// <returns></returns>
        private Hashtable getAllFies(string path)
        {
            Hashtable FilesList = new Hashtable();
            DirectoryInfo fileDire = new DirectoryInfo(path);
            if (fileDire.Exists)
            {
                this.getAllDirFiles(fileDire, FilesList);
                this.getAllDirsFiles(fileDire.GetDirectories(), FilesList);
            }
            this.getAllDirFiles(fileDire, FilesList);
            this.getAllDirsFiles(fileDire.GetDirectories(), FilesList);
            return FilesList;
        }
 
        /// <summary>  
        /// 獲取一個(gè)文件夾下的所有文件夾里的文件  
        /// </summary>  
        /// <param name="dirs"></param>  
        /// <param name="filesList"></param>  
        private void getAllDirsFiles(DirectoryInfo[] dirs, Hashtable filesList)
        {
            foreach (DirectoryInfo dir in dirs)
            {
                foreach (FileInfo file in dir.GetFiles("*.*"))
                {
                    filesList.Add(file.FullName, file.LastWriteTime);
                }
                this.getAllDirsFiles(dir.GetDirectories(), filesList);
            }
        }
 
        /// <summary>  
        /// 獲取一個(gè)文件夾下的文件  
        /// </summary>  
        /// <param name="strDirName">目錄名稱</param>  
        /// <param name="filesList">文件列表HastTable</param>  
        private void getAllDirFiles(DirectoryInfo dir, Hashtable filesList)
        {
            foreach (FileInfo file in dir.GetFiles("*.*"))
            {
                filesList.Add(file.FullName, file.LastWriteTime);
            }
        }
    }

使用第三方壓縮軟件

    public  class WinrarZip
    {
        public static bool Zip(string strzipPath, string strtxtPath, string password)
        {
            try
            {
                System.Diagnostics.Process Process1 = new System.Diagnostics.Process();
                Process1.StartInfo.FileName = "Winrar.exe";
                Process1.StartInfo.CreateNoWindow = true;
                Process1.StartInfo.Arguments = " a -p" + password + " " + strzipPath + " " + strtxtPath;
                //strtxtPath = "c://freezip//";
                //Process1.StartInfo.Arguments = " x -p123456 " + strzipPath + " " + strtxtPath;
                Process1.Start();
                if (Process1.HasExited)
                {
                    return true;
                }
                return true;
            }
            catch (Exception)
            {
                return false;
            }
 
        }
 
        public static bool UZip(string strzipPath, string strtxtPath, string password)
        {
            try
            {
                System.Diagnostics.Process Process1 = new System.Diagnostics.Process();
                Process1.StartInfo.FileName = "Winrar.exe";
                Process1.StartInfo.CreateNoWindow = true;
                //Process1.StartInfo.Arguments = " a -p123456 " + strzipPath + " " + strtxtPath;
                //strtxtPath = "c://freezip//";
                Process1.StartInfo.Arguments = " x -p" + password + " " + strzipPath + " " + strtxtPath;
                Process1.Start();
                if (Process1.HasExited)
                {
                    return true;
                }
                return true;
            }
            catch (Exception)
            {
 
                return false;
            }
 
        }
    }

到此這篇關(guān)于基于C#實(shí)現(xiàn)壓縮和解壓文件及文件夾的文章就介紹到這了,更多相關(guān)C#壓縮和解壓文件內(nèi)容請(qǐng)搜索腳本之家以前的文章或繼續(xù)瀏覽下面的相關(guān)文章希望大家以后多多支持腳本之家!

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