Electron無邊框自定義窗口拖動的問題小結(jié)
最近使用了electron框架,發(fā)現(xiàn)如果自定義拖動是比較實用的;特別是定制化比較高的項目,如果單純的使用-webkit-app-region: drag;會讓鼠標(biāo)事件無法觸發(fā);
過程中發(fā)現(xiàn)問題:
1.windows縮放不是100%后設(shè)置偏移界面會縮放,感覺像吹起的氣球;
2.單純的添加css;-webkit-app-region: drag; 會讓鼠標(biāo)事件無法觸發(fā);
封裝核心方法
import { screen } from 'electron'
/* 自定義窗口移動 */
export class AzCustomWindowMove {
// 是否開啟
isOpen: boolean;
// 傳入要處理的窗口
win: any;
// 窗口偏移
winStartPosition: {
x: number, y: number, width: number, height: number,
}
// 現(xiàn)在鼠標(biāo)所在位置
startPosition: {
x: number, y: number,
}
constructor() {
this.isOpen = false;
this.win = null;
this.winStartPosition = {
x: 0,
y: 0,
width: 0,
height: 0,
}
this.startPosition = {
x: 0,
y: 0,
}
}
init(win: any) {
this.win = win;
}
start() {
this.isOpen = true;
// 獲取當(dāng)前窗口偏移[x, y]
const winPosition = this.win.getPosition();
// 獲取當(dāng)前縮放[width, height]
const winSize = this.win.getSize();
this.winStartPosition.x = winPosition[0];
this.winStartPosition.y = winPosition[1];
this.winStartPosition.width = winSize[0];
this.winStartPosition.height = winSize[1];
// 獲取鼠標(biāo)絕對位置
const mouseStartPosition = screen.getCursorScreenPoint();
this.startPosition.x = mouseStartPosition.x;
this.startPosition.y = mouseStartPosition.y;
// 開啟刷新
this.move();
}
move() {
if (!this.isOpen) {
return;
};
console.log('this.win.isDestroyed()', this.win.isDestroyed(), this.win.isFocused());
// 如果窗口已銷毀
if (this.win.isDestroyed()) {
this.end();
return;
}
// 判斷窗口是否聚焦
if (!this.win.isFocused()) {
this.end();
return;
}
const cursorPosition = screen.getCursorScreenPoint();
const x = this.winStartPosition.x + cursorPosition.x - this.startPosition.x;
const y = this.winStartPosition.y + cursorPosition.y - this.startPosition.y;
// this.win.setPosition(120, 120, false);
// this.win.setBounds({x: 120, y: 120})
// 更新位置的同時設(shè)置窗口原大小, windows上設(shè)置=>顯示設(shè)置=>文本縮放 不是100%時,窗口會拖拽放大
this.win.setBounds({
x: x,
y: y,
width: this.winStartPosition.width,
height: this.winStartPosition.height,
})
setTimeout(() => {
this.move();
}, 20)
}
end() {
this.isOpen = false;
}
}在main.js中引入
import { AzCustomWindowMove } from './util';
/* new 自定義窗口移動 */
const CustomWindowMove = new AzCustomWindowMove();
// 創(chuàng)建一個窗口
const mainWindow = new BrowserWindow({
frame: false,
webPreferences: {
preload: join(__dirname, '../preload/index.js'),
sandbox: false
}
})
// 將窗口傳進(jìn)去
CustomWindowMove.init(mainWindow)
// 通信監(jiān)聽
ipcMain.on("Main_Window_Operate", (event, info) => {
const operateEvent = info.event || '';
switch(operateEvent) {
// 拖拽窗口-開始
case 'homeDragWindowStart':
{
/*
如果別的窗口也想復(fù)用這個自定義拖拽方法可以這么用;
const webContents = event.sender;
const win = BrowserWindow.fromWebContents(webContents);
CustomWindowMove.init(win);
CustomWindowMove.start();
*/
CustomWindowMove.start();
}
break;
// 拖拽窗口-結(jié)束
case 'homeDragWindowEnd':
{
CustomWindowMove.end();
}
break;
default:
break;
}
})preload.ts 預(yù)加載腳本
import { contextBridge, ipcRenderer } from 'electron'
import { electronAPI } from '@electron-toolkit/preload'
...
contextBridge.exposeInMainWorld('customAPI', {
/**
* 發(fā)布main窗口操作消息
* @param info {type: 操作類型, data: 參數(shù)}
*/
publishMainWindowOperateMessage: (info: {event: string, data: {}}) => {
ipcRenderer.send("Main_Window_Operate", info);
}
})
...React綁定事件
const handleMouseDown = (e) => {
(window as any).customAPI.publishMainWindowOperateMessage({event: 'homeDragWindowStart'});
}
const handleMouseUp = (e) => {
(window as any).customAPI.publishMainWindowOperateMessage({event: 'homeDragWindowEnd'});
}
/*第二個思路, 當(dāng)按下后監(jiān)聽document的事件*/
const handleMouseDown = (e) => {
// 通知開始
(window as any).customAPI.publishMainWindowOperateMessage({event: 'homeDragWindowStart'});
// 鼠標(biāo)抬起
document.onmouseup = function () {
document.onmousemove = null;
document.onmouseup = null;
document.onselectstart = null;
// 通知結(jié)束
(window as any).customAPI.publishMainWindowOperateMessage({event: 'homeDragWindowEnd'});
}
}
<div
onMouseDown={handleMouseDown} onMouseUp={handleMouseUp}
>自定義窗口移動</div>到此這篇關(guān)于Electron無邊框自定義窗口拖動的文章就介紹到這了,更多相關(guān)Electron自定義窗口拖動內(nèi)容請搜索腳本之家以前的文章或繼續(xù)瀏覽下面的相關(guān)文章希望大家以后多多支持腳本之家!
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