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Android高手進(jìn)階教程(二十二)之Android中幾種圖像特效處理的集錦匯總!!

 更新時間:2016年11月19日 17:05:46   作者:Android_Tutor  
本篇文章主要介紹了Android中幾種圖像特效處理,比如圓角,倒影,還有就是圖片縮放,Drawable轉(zhuǎn)化為Bitmap,Bitmap轉(zhuǎn)化為Drawable等,有需要的可以了解一下。

大家好,這一節(jié)給大家分享的是Android中幾種圖像特效處理的小技巧,比如圓角,倒影,還有就是圖片縮放,Drawable轉(zhuǎn)化為Bitmap,Bitmap轉(zhuǎn)化為Drawable等等.

廢話少說了,直接講解今天的實(shí)例,本例主要是先獲取壁紙(getWallpaper()),然后對當(dāng)前壁紙的一些特效處理.大家按步驟一步一步來:

第一步:新建一個Android工程命名為ImageDemo,工程結(jié)構(gòu)如下:

第二步:新建一個.Java文件,命名為ImageUtil.java,在里面定義一些圖片處理方法,代碼如下:

package com.android.tutor; 
import androidgraphicsBitmap; 
import androidgraphicsCanvas; 
import androidgraphicsLinearGradient; 
import androidgraphicsMatrix; 
import androidgraphicsPaint; 
import androidgraphicsPixelFormat; 
import androidgraphicsPorterDuffXfermode; 
import androidgraphicsRect; 
import androidgraphicsRectF; 
import androidgraphicsBitmapConfig; 
import androidgraphicsPorterDuffMode; 
import androidgraphicsShaderTileMode; 
import androidgraphicsdrawableDrawable; 
public class ImageUtil { 
   
  //放大縮小圖片 
  public static Bitmap zoomBitmap(Bitmap bitmap,int w,int h){ 
    int width = bitmapgetWidth(); 
    int height = bitmapgetHeight(); 
    Matrix matrix = new Matrix(); 
    float scaleWidht = ((float)w / width); 
    float scaleHeight = ((float)h / height); 
    matrixpostScale(scaleWidht, scaleHeight); 
    Bitmap newbmp = BitmapcreateBitmap(bitmap, 0, 0, width, height, matrix, true); 
    return newbmp; 
  } 
  //將Drawable轉(zhuǎn)化為Bitmap 
   public static Bitmap drawableToBitmap(Drawable drawable){ 
      int width = drawablegetIntrinsicWidth(); 
      int height = drawablegetIntrinsicHeight(); 
      Bitmap bitmap = BitmapcreateBitmap(width, height, 
          drawablegetOpacity() != PixelFormatOPAQUE ? BitmapConfigARGB_8888 
              : BitmapConfigRGB_565); 
      Canvas canvas = new Canvas(bitmap); 
      drawablesetBounds(0,0,width,height); 
      drawabledraw(canvas); 
      return bitmap; 
       
    } 
    
   //獲得圓角圖片的方法 
  public static Bitmap getRoundedCornerBitmap(Bitmap bitmap,float roundPx){ 
     
    Bitmap output = BitmapcreateBitmap(bitmapgetWidth(), bitmap 
        getHeight(), ConfigARGB_8888); 
    Canvas canvas = new Canvas(output); 
  
    final int color = 0xff424242; 
    final Paint paint = new Paint(); 
    final Rect rect = new Rect(0, 0, bitmapgetWidth(), bitmapgetHeight()); 
    final RectF rectF = new RectF(rect); 
  
    paintsetAntiAlias(true); 
    canvasdrawARGB(0, 0, 0, 0); 
    paintsetColor(color); 
    canvasdrawRoundRect(rectF, roundPx, roundPx, paint); 
  
    paintsetXfermode(new PorterDuffXfermode(ModeSRC_IN)); 
    canvasdrawBitmap(bitmap, rect, rect, paint); 
  
    return output; 
  } 
  //獲得帶倒影的圖片方法 
  public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap){ 
    final int reflectionGap = 4; 
    int width = bitmapgetWidth(); 
    int height = bitmapgetHeight(); 
     
    Matrix matrix = new Matrix(); 
    matrixpreScale(1, -1); 
     
    Bitmap reflectionImage = BitmapcreateBitmap(bitmap,  
        0, height/2, width, height/2, matrix, false); 
     
    Bitmap bitmapWithReflection = BitmapcreateBitmap(width, (height + height/2), ConfigARGB_8888); 
     
    Canvas canvas = new Canvas(bitmapWithReflection); 
    canvasdrawBitmap(bitmap, 0, 0, null); 
    Paint deafalutPaint = new Paint(); 
    canvasdrawRect(0, height,width,height + reflectionGap, 
        deafalutPaint); 
     
    canvasdrawBitmap(reflectionImage, 0, height + reflectionGap, null); 
     
    Paint paint = new Paint(); 
    LinearGradient shader = new LinearGradient(0, 
        bitmapgetHeight(), 0, bitmapWithReflectiongetHeight() 
        + reflectionGap, 0x70ffffff, 0x00ffffff, TileModeCLAMP); 
    paintsetShader(shader); 
    // Set the Transfer mode to be porter duff and destination in 
    paintsetXfermode(new PorterDuffXfermode(ModeDST_IN)); 
    // Draw a rectangle using the paint with our linear gradient 
    canvasdrawRect(0, height, width, bitmapWithReflectiongetHeight() 
        + reflectionGap, paint); 
  
    return bitmapWithReflection; 
  } 
   
} 

第三步:修改main.xml布局文件,主要放了兩個ImageView控件,代碼如下:

<?xml version="0" encoding="utf-8"?> 
<LinearLayout xmlns:android="http://schemasandroidcom/apk/res/android" 
  android:orientation="vertical" 
  android:layout_width="fill_parent" 
  android:layout_height="fill_parent" 
  > 
  <ImageView  
    android:id="@+id/image01"  
    android:layout_width="wrap_content"  
    android:layout_height="wrap_content"  
    android:padding="10px" 
    /> 
  <ImageView 
    android:id="@+id/image02" 
    android:layout_width="wrap_content"  
    android:layout_height="wrap_content"  
    android:padding="10px" 
  /> 
</LinearLayout> 


第四步:修改主核心程序,ImageDemo.java,代碼如下:

package comandroidtutor; 
import androidappActivity; 
import androidgraphicsBitmap; 
import androidgraphicsdrawableDrawable; 
import androidosBundle; 
import androidwidgetImageView; 
public class Imagedemo extends Activity { 
  private ImageView mImageView01,mImageView02; 
   
  public void onCreate(Bundle savedInstanceState) { 
    superonCreate(savedInstanceState); 
    setContentView(Rlayoutmain); 
    setupViews(); 
  } 
   
  private void setupViews(){ 
    mImageView01 = (ImageView)findViewById(Ridimage01); 
    mImageView02 = (ImageView)findViewById(Ridimage02); 
     
    //獲取壁紙返回值是Drawable 
    Drawable drawable = getWallpaper(); 
    //將Drawable轉(zhuǎn)化為Bitmap 
    Bitmap bitmap = ImageUtildrawableToBitmap(drawable); 
    //縮放圖片 
    Bitmap zoomBitmap = ImageUtilzoomBitmap(bitmap, 100, 100); 
    //獲取圓角圖片 
    Bitmap roundBitmap = ImageUtilgetRoundedCornerBitmap(zoomBitmap, 0f); 
    //獲取倒影圖片 
    Bitmap reflectBitmap = ImageUtilcreateReflectionImageWithOrigin(zoomBitmap); 
    //這里可以讓Bitmap再轉(zhuǎn)化為Drawable 
//   Drawable roundDrawable = new BitmapDrawable(roundBitmap);     
//   Drawable reflectDrawable = new BitmapDrawable(reflectBitmap);     
//   mImageViewsetBackgroundDrawable(roundDrawable); 
//   mImageViewsetBackgroundDrawable(reflectDrawable); 
         
    mImageViewsetImageBitmap(roundBitmap); 
    mImageViewsetImageBitmap(reflectBitmap); 
  } 
    
     
} 

第五步:運(yùn)行上述工程,查看效果如下:

OK大功告成了!!

以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。

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