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Enterprise Library for .NET Framework 2.0緩存使用實(shí)例

 更新時(shí)間:2014年08月19日 16:18:21   投稿:shichen2014  
這篇文章主要介紹了Enterprise Library for .NET Framework 2.0緩存使用實(shí)例,是進(jìn)行項(xiàng)目開(kāi)發(fā)時(shí)非常有用的功能,需要的朋友可以參考下

Enterprise Library for .NET Framework 2.0 是微軟發(fā)布的企業(yè)庫(kù),它支持.NET Framework 2.0。并且由一系列的企業(yè)應(yīng)用程序塊來(lái)構(gòu)成。本文即以實(shí)例展示了Enterprise Library for .NET Framework 2.0緩存的使用方法,供大家參考。

關(guān)鍵代碼如下:

using Microsoft.Practices.EnterpriseLibrary.Caching;
using Microsoft.Practices.EnterpriseLibrary.Caching.Expirations;
using System;

namespace ETLUtilHelpV2
{
  /// <summary>
  /// Enterprise Library for .NET Framework 2.0 緩存工具類
  /// </summary>
  public class ETLCacheToolV2
  {
    /*
     *在Caching Application Block中,主要提供以下四種保存緩存數(shù)據(jù)的途徑,
     *分別是:內(nèi)存存儲(chǔ)(默認(rèn))、獨(dú)立存儲(chǔ)(Isolated Storage)、
     *數(shù)據(jù)庫(kù)存儲(chǔ)(DataBase Cache Storage)和自定義存儲(chǔ)(Custom Cache Storage)。
     *In-Memory:保存在內(nèi)存中。  
     *Isolated Storage Cache Store:系統(tǒng)將緩存的信息保存在獨(dú)立文件中(C:\Users\<<user name>>\AppData\Local\IsolatedStorage)。
     *Data Cache Storage:將緩存數(shù)據(jù)保存在數(shù)據(jù)庫(kù)中。(需要運(yùn)行CreateCachingDatabase.sql腳本)
     *Custom Cache Storage:自己擴(kuò)展的處理器。我們可以將數(shù)據(jù)保存在注冊(cè)表中或文本文件中。
     *
     * 緩存等級(jí),在企業(yè)庫(kù)的緩存模塊中已經(jīng)提供了4個(gè)緩存等級(jí):Low,Normal,High和NotRemovable,在超出最大緩存數(shù)量后會(huì)自動(dòng)根據(jù)緩存等級(jí)來(lái)移除對(duì)象。
     * 過(guò)期方式,企業(yè)庫(kù)默認(rèn)提供4種過(guò)期方式
     * AbsoluteTime:絕對(duì)是時(shí)間過(guò)期,傳遞一個(gè)時(shí)間對(duì)象指定到時(shí)過(guò)期
     * SlidingTime:緩存在最后一次訪問(wèn)之后多少時(shí)間后過(guò)期,默認(rèn)為2分鐘,有2個(gè)構(gòu)造函數(shù)可以指定一個(gè)過(guò)期時(shí)間或指定一個(gè)過(guò)期時(shí)間和一個(gè)最后使用時(shí)
     * ExtendedFormatTime :指定過(guò)期格式,以特定的格式來(lái)過(guò)期,通過(guò)ExtendedFormat.cs類來(lái)包裝過(guò)期方式,具體可參照ExtendedFormat.cs,源代碼中已經(jīng)給出了很多方式
     * FileDependency:依賴于文件過(guò)期,當(dāng)所依賴的文件被修改則過(guò)期,這個(gè)我覺(jué)得很有用,因?yàn)樵谠S多網(wǎng)站,如論壇、新聞系統(tǒng)等都需要大量的配置,可以將配置文件信息進(jìn)行緩存,將依賴項(xiàng)設(shè)為配置文件,這樣當(dāng)用戶更改了配置文件后通過(guò)ICacheItemRefreshAction.Refresh可以自動(dòng)重新緩存。
     */

    ///// <summary>
    ///// 自定義緩存刷新操作
    ///// </summary>
    //[Serializable]
    //public class CacheItemRefreshAction : ICacheItemRefreshAction
    //{
    //  #region ICacheItemRefreshAction 成員
    //  /// <summary>
    //  /// 自定義刷新操作
    //  /// </summary>
    //  /// <param name="removedKey">移除的鍵</param>
    //  /// <param name="expiredValue">過(guò)期的值</param>
    //  /// <param name="removalReason">移除理由</param>
    //  void ICacheItemRefreshAction.Refresh(string removedKey, object expiredValue, CacheItemRemovedReason removalReason)
    //  {
    //    if (removalReason == CacheItemRemovedReason.Expired)
    //    {
    //      CacheManager cache = CacheFactory.GetCacheManager();
    //      cache.Add(removedKey, expiredValue);
    //    }
    //  }
    //  #endregion
    //}

    static CacheManager CacheMgr = null;
    static ETLCacheToolV2()
    {
      CacheMgr = CacheFactory.GetCacheManager();
    }
    /// <summary>
    /// 獲取CacheManager實(shí)例
    /// </summary>
    /// <returns>CacheManager</returns>
    public static CacheManager Instance()
    {
      return CacheMgr;
    }
    /// <summary>
    /// 添加緩存
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    public static void Add(string key, object value)
    {
      CacheMgr.Add(key, value);
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_小時(shí)
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="hour">小時(shí)</param>
    public static void AddWithHour(string key, object value, int hour)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, null, new SlidingTime(TimeSpan.FromHours(hour)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_天
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="days">天</param>
    public static void AddWithDay(string key, object value, int days)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, null, new SlidingTime(TimeSpan.FromDays(days)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_毫秒
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="millisecond">毫秒</param>
    public static void AddWithMillisecond(string key, object value, int millisecond)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, null, new SlidingTime(TimeSpan.FromMilliseconds(millisecond)));
    }
    /// <summary>
    ///添加緩存_滑動(dòng)過(guò)期_分鐘
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="minutes">分鐘</param>
    public static void AddWithMinutes(string key, object value, int minutes)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, null, new SlidingTime(TimeSpan.FromMinutes(minutes)));
    }
    /// <summary>
    ///添加緩存_滑動(dòng)過(guò)期_秒
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="seconds">秒</param>
    public static void AddWithSeconds(string key, object value, int seconds)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, null, new SlidingTime(TimeSpan.FromSeconds(seconds)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_文件依賴
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="filePath">文件路徑</param>
    public static void AddFileDependency(string key, object value, string filePath)
    {
      FileDependency _fileDependency = new FileDependency(filePath);
      CacheMgr.Add(key, value, CacheItemPriority.Normal, null, _fileDependency);
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_小時(shí)
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="hour">小時(shí)</param>
    /// <param name="refreshAction">ICacheItemRefreshAction</param>
    public static void AddWithHour(string key, object value, int hour, ICacheItemRefreshAction refreshAction)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, refreshAction, new SlidingTime(TimeSpan.FromHours(hour)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_天
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="days">天</param>
    /// <param name="refreshAction">ICacheItemRefreshAction</param>
    public static void AddWithDay(string key, object value, int days, ICacheItemRefreshAction refreshAction)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, refreshAction, new SlidingTime(TimeSpan.FromDays(days)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_毫秒
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="millisecond">毫秒</param>
    /// <param name="refreshAction">ICacheItemRefreshAction</param>
    public static void AddWithMillisecond(string key, object value, int millisecond, ICacheItemRefreshAction refreshAction)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, refreshAction, new SlidingTime(TimeSpan.FromMilliseconds(millisecond)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_分鐘
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="minutes">分鐘</param>
    /// <param name="refreshAction">ICacheItemRefreshAction</param>
    public static void AddWithMinutes(string key, object value, int minutes, ICacheItemRefreshAction refreshAction)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, refreshAction, new SlidingTime(TimeSpan.FromMinutes(minutes)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_秒
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="seconds">秒</param>
    /// <param name="refreshAction">ICacheItemRefreshAction</param>
    public static void AddWithSeconds(string key, object value, int seconds, ICacheItemRefreshAction refreshAction)
    {
      CacheMgr.Add(key, value, CacheItemPriority.Normal, refreshAction, new SlidingTime(TimeSpan.FromSeconds(seconds)));
    }
    /// <summary>
    /// 添加緩存_滑動(dòng)過(guò)期_文件依賴
    /// </summary>
    /// <param name="key">鍵</param>
    /// <param name="value">值</param>
    /// <param name="filePath">文件路徑</param>
    /// <param name="refreshAction">ICacheItemRefreshAction</param>
    public static void AddFileDependency(string key, object value, string filePath, ICacheItemRefreshAction refreshAction)
    {
      FileDependency _fileDependency = new FileDependency(filePath);
      CacheMgr.Add(key, value, CacheItemPriority.Normal, refreshAction, _fileDependency);
    }
    /// <summary>
    /// 清空緩存
    /// </summary>
    public static void Flush()
    {
      CacheMgr.Flush();
    }
    /// <summary>
    /// 移出緩存
    /// </summary>
    /// <param name="key"></param>
    public static void Remove(string key)
    {
      if (CacheMgr.Contains(key))
        CacheMgr.Remove(key);
    }
    /// <summary>
    /// 獲取緩存
    /// </summary>
    /// <param name="key">鍵</param>
    /// <returns>值</returns>
    public static object GetData(string key)
    {
      if (CacheMgr.Contains(key))
        return CacheMgr.GetData(key);
      return null;
    }
    /// <summary>
    /// 獲取緩存
    /// </summary>
    /// <typeparam name="T">泛型</typeparam>
    /// <param name="key">鍵</param>
    /// <returns>值</returns>
    public static T GetData<T>(string key)
    {
      if (CacheMgr.Contains(key))
        return (T)CacheMgr.GetData(key);
      return default(T);
    }
  }
}

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