最新国产好看的视频,伊人天堂AV在线,国产Aaaaaa视频,蜜臀视频在线观看一区,人妻av色图,密臀久久久精品影片,青青视频免费观看毛片,久草在线观看视,国产三级精品色情在线

算法系列15天速成 第九天 隊(duì)列

 更新時(shí)間:2013年11月15日 15:00:29   投稿:mdxy-dxy  
可能大家都知道,線性表的變種非常非常多,比如今天講的“隊(duì)列”,灰常有意思啊

一:概念

          隊(duì)列是一個(gè)”先進(jìn)先出“的線性表,牛X的名字就是“First in First Out(FIFO)”,生活中有很多這樣的場(chǎng)景,比如讀書(shū)的時(shí)候去食堂打飯時(shí)的”排隊(duì)“。當(dāng)然我們拒絕插隊(duì)。

二:存儲(chǔ)結(jié)構(gòu)

         前幾天也說(shuō)過(guò),線性表有兩種”存儲(chǔ)結(jié)構(gòu)“,① 順序存儲(chǔ),②鏈?zhǔn)酱鎯?chǔ)。當(dāng)然“隊(duì)列”也脫離不了這兩種服務(wù),這里我就分享一下“順序存儲(chǔ)”。

     順序存儲(chǔ)時(shí),我們會(huì)維護(hù)一個(gè)叫做”head頭指針“和”tail尾指針“,分別指向隊(duì)列的開(kāi)頭和結(jié)尾。

代碼段如下:

復(fù)制代碼 代碼如下:

#region 隊(duì)列的數(shù)據(jù)結(jié)構(gòu)
    /// <summary>
/// 隊(duì)列的數(shù)據(jù)結(jié)構(gòu)
/// </summary>
/// <typeparam name="T"></typeparam>
    public class SeqQueue<T>
    {
        private const int maxSize = 100;

        public int MaxSize
        {
            get { return maxSize; }
        }

        /// <summary>
/// 順序隊(duì)列的存儲(chǔ)長(zhǎng)度
/// </summary>
        public T[] data = new T[maxSize];

        //頭指針
        public int head;

        //尾指針
        public int tail;

    }
    #endregion

三:常用操作

      隊(duì)列的操作一般分為:

      ①: 初始化隊(duì)列。

      ②:   出隊(duì)。

      ③: 入隊(duì)。

      ④: 獲取隊(duì)頭。

      ⑤: 獲取隊(duì)長(zhǎng)。


1:初始化隊(duì)列

        這個(gè)很簡(jiǎn)單,剛才也說(shuō)過(guò)了,隊(duì)列是用一個(gè)head和tail的指針來(lái)維護(hù)。分別設(shè)置為0即可。

2:出隊(duì)

       看著“隊(duì)列”的結(jié)構(gòu)圖,大家都知道,出隊(duì)肯定跟head指針有關(guān),需要做兩件事情,

       第一: 判斷隊(duì)列是否為空,這個(gè)我想大家都知道。
       第二: 將head頭指針向后移動(dòng)一位,返回head移動(dòng)前的元素,時(shí)間復(fù)雜度為O(1)。

代碼段如下:

復(fù)制代碼 代碼如下:

#region 隊(duì)列元素出隊(duì)
        /// <summary>
/// 隊(duì)列元素出隊(duì)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public T SeqQueueOut<T>(SeqQueue<T> seqQueue)
        {
            if (SeqQueueIsEmpty(seqQueue))
                throw new Exception("隊(duì)列已空,不能進(jìn)行出隊(duì)操作");

            var single = seqQueue.data[seqQueue.head];

            //head指針自增
            seqQueue.data[seqQueue.head++] = default(T);

            return single;

        }
        #endregion

3:入隊(duì)

      這個(gè)跟”出隊(duì)“的思想相反,同樣也是需要做兩件事情。

      第一:判斷隊(duì)列是否已滿。

      第二:將tail指針向后移動(dòng)一位,時(shí)間復(fù)雜度為O(1)。

代碼段如下:

復(fù)制代碼 代碼如下:

#region 隊(duì)列元素入隊(duì)
        /// <summary>
/// 隊(duì)列元素入隊(duì)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <param name="data"></param>
/// <returns></returns>
        public SeqQueue<T> SeqQueueIn<T>(SeqQueue<T> seqQueue, T data)
        {
            //如果隊(duì)列已滿,則不能進(jìn)行入隊(duì)操作
            if (SeqQueueIsFull(seqQueue))
                throw new Exception("隊(duì)列已滿,不能入隊(duì)操作");

            //入隊(duì)操作
            seqQueue.data[seqQueue.tail++] = data;

            return seqQueue;
        }
        #endregion

4: 獲取隊(duì)頭

       知道”出隊(duì)“和”入隊(duì)“的原理,相信大家都懂的如何進(jìn)行”獲取隊(duì)頭“操作,唯一不一樣的就是

       他是只讀操作,不會(huì)損壞”隊(duì)列“結(jié)構(gòu),時(shí)間復(fù)雜度為O(1)。

代碼段如下:

復(fù)制代碼 代碼如下:

#region 獲取隊(duì)頭元素
        /// <summary>
        /// 獲取隊(duì)頭元素
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="seqQueue"></param>
        /// <returns></returns>
        public T SeqQueuePeek<T>(SeqQueue<T> seqQueue)
        {
            if (SeqQueueIsEmpty(seqQueue))
                throw new Exception("隊(duì)列已空,不能進(jìn)行出隊(duì)操作");

            return seqQueue.data[seqQueue.head];
        }
        #endregion

5: 獲取隊(duì)長(zhǎng)

       大家都知道,我們是用數(shù)組來(lái)實(shí)現(xiàn)隊(duì)列,所以千萬(wàn)不要想當(dāng)然的認(rèn)為數(shù)組長(zhǎng)度是XXX,

       我們維護(hù)的是一個(gè)head和tail的指針,所以長(zhǎng)度自然就是tail-head咯,時(shí)間復(fù)雜度為O(1)。

代碼段如下:

復(fù)制代碼 代碼如下:

/// <summary>
/// 獲取隊(duì)列長(zhǎng)度
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public int SeqQueueLen<T>(SeqQueue<T> seqQueue)
        {
            return seqQueue.tail - seqQueue.head;
        }

然后上一下總的運(yùn)行代碼:

復(fù)制代碼 代碼如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SeqQueue
{
    public class Program
    {
        static void Main(string[] args)
        {
            SeqQueue<Student> seqQueue = new SeqQueue<Student>();

            SeqQueueClass queueManage = new SeqQueueClass();

            Console.WriteLine("目前隊(duì)列是否為空:" + queueManage.SeqQueueIsEmpty(seqQueue) + "\n");

            Console.WriteLine("將ID=1和ID=2的實(shí)體加入隊(duì)列");
            queueManage.SeqQueueIn(seqQueue, new Student() { ID = 1, Name = "hxc520", Age = 23 });
            queueManage.SeqQueueIn(seqQueue, new Student() { ID = 2, Name = "一線碼農(nóng)", Age = 23 });

            Display(seqQueue);

            Console.WriteLine("將隊(duì)頭出隊(duì)");
            //將隊(duì)頭出隊(duì)
            var student = queueManage.SeqQueueOut(seqQueue);

            Display(seqQueue);

            //獲取隊(duì)頂元素
            student = queueManage.SeqQueuePeek(seqQueue);

            Console.Read();
        }
        //展示隊(duì)列元素
        static void Display(SeqQueue<Student> seqQueue)
        {
            Console.WriteLine("******************* 鏈表數(shù)據(jù)如下 *******************");

            for (int i = seqQueue.head; i < seqQueue.tail; i++)
                Console.WriteLine("ID:" + seqQueue.data[i].ID +
                                  ",Name:" + seqQueue.data[i].Name +
                                  ",Age:" + seqQueue.data[i].Age);

            Console.WriteLine("******************* 鏈表數(shù)據(jù)展示完畢 *******************\n");
        }
    }

    #region 學(xué)生數(shù)據(jù)實(shí)體
    /// <summary>
/// 學(xué)生數(shù)據(jù)實(shí)體
/// </summary>
    public class Student
    {
        public int ID { get; set; }

        public string Name { get; set; }

        public int Age { get; set; }
    }
    #endregion

    #region 隊(duì)列的數(shù)據(jù)結(jié)構(gòu)
    /// <summary>
/// 隊(duì)列的數(shù)據(jù)結(jié)構(gòu)
/// </summary>
/// <typeparam name="T"></typeparam>
    public class SeqQueue<T>
    {
        private const int maxSize = 100;

        public int MaxSize
        {
            get { return maxSize; }
        }

        /// <summary>
/// 順序隊(duì)列的存儲(chǔ)長(zhǎng)度
/// </summary>
        public T[] data = new T[maxSize];

        //頭指針
        public int head;

        //尾指針
        public int tail;

    }
    #endregion

    #region 隊(duì)列的基本操作
    /// <summary>
/// 隊(duì)列的基本操作
/// </summary>
    public class SeqQueueClass
    {
        #region 隊(duì)列的初始化操作
        /// <summary>
/// 隊(duì)列的初始化操作
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
        public SeqQueue<T> SeqQueueInit<T>(SeqQueue<T> seqQueue)
        {
            seqQueue.head = 0;
            seqQueue.tail = 0;

            return seqQueue;
        }
        #endregion

        #region 隊(duì)列是否為空
        /// <summary>
/// 隊(duì)列是否為空
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public bool SeqQueueIsEmpty<T>(SeqQueue<T> seqQueue)
        {
            //如果兩指針重合,說(shuō)明隊(duì)列已經(jīng)清空
            if (seqQueue.head == seqQueue.tail)
                return true;
            return false;
        }
        #endregion

        #region 隊(duì)列是否已滿
        /// <summary>
/// 隊(duì)列是否已滿
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public bool SeqQueueIsFull<T>(SeqQueue<T> seqQueue)
        {
            //如果尾指針到達(dá)數(shù)組末尾,說(shuō)明隊(duì)列已經(jīng)滿
            if (seqQueue.tail == seqQueue.MaxSize)
                return true;
            return false;
        }
        #endregion

        #region 隊(duì)列元素入隊(duì)
        /// <summary>
/// 隊(duì)列元素入隊(duì)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <param name="data"></param>
/// <returns></returns>
        public SeqQueue<T> SeqQueueIn<T>(SeqQueue<T> seqQueue, T data)
        {
            //如果隊(duì)列已滿,則不能進(jìn)行入隊(duì)操作
            if (SeqQueueIsFull(seqQueue))
                throw new Exception("隊(duì)列已滿,不能入隊(duì)操作");

            //入隊(duì)操作
            seqQueue.data[seqQueue.tail++] = data;

            return seqQueue;
        }
        #endregion

        #region 隊(duì)列元素出隊(duì)
        /// <summary>
/// 隊(duì)列元素出隊(duì)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public T SeqQueueOut<T>(SeqQueue<T> seqQueue)
        {
            if (SeqQueueIsEmpty(seqQueue))
                throw new Exception("隊(duì)列已空,不能進(jìn)行出隊(duì)操作");

            var single = seqQueue.data[seqQueue.head];

            //head指針自增
            seqQueue.data[seqQueue.head++] = default(T);

            return single;

        }
        #endregion

        #region 獲取隊(duì)頭元素
        /// <summary>
/// 獲取隊(duì)頭元素
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public T SeqQueuePeek<T>(SeqQueue<T> seqQueue)
        {
            if (SeqQueueIsEmpty(seqQueue))
                throw new Exception("隊(duì)列已空,不能進(jìn)行出隊(duì)操作");

            return seqQueue.data[seqQueue.head];
        }
        #endregion

        /// <summary>
/// 獲取隊(duì)列長(zhǎng)度
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public int SeqQueueLen<T>(SeqQueue<T> seqQueue)
        {
            return seqQueue.tail - seqQueue.head;
        }
    }
    #endregion
}

三:順序隊(duì)列的缺陷
 

大家看這張圖,不知道可有什么異樣的感覺(jué),在這種狀態(tài)下,我入隊(duì)操作,發(fā)現(xiàn)程序提示隊(duì)列

已滿,但是tnd我這個(gè)數(shù)組還有一個(gè)空間啊,是的,這就是所謂的“假溢出”。

四:循環(huán)隊(duì)列
 

俗話說(shuō)的好啊,“沒(méi)有跨不過(guò)的坎”。

1: 概念

       之所以叫“循環(huán)”,得益于神奇的“%”。他讓隊(duì)列的首位進(jìn)行相連,形成了一個(gè)我們思維中的

       “圈圈”。
 

2:循環(huán)公式

      tail=(tail+1)%array.Length;

      多看幾眼,大家就看通了其中循環(huán)的道理,我要做成如下的圖:

3:對(duì)循環(huán)的改造

      先前看了一些資料,有的壓根就是錯(cuò)的,有的說(shuō)想要循環(huán),就要犧牲一個(gè)單位的空間。

      我覺(jué)得沒(méi)必要。我既要循環(huán)又不犧牲空間,所以下framework中的Queue類。

      改造后代碼如下:

復(fù)制代碼 代碼如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SeqQueue
{
    public class Program
    {
        static void Main(string[] args)
        {
            SeqQueue<Student> seqQueue = new SeqQueue<Student>();

            SeqQueueClass queueManage = new SeqQueueClass();

            Console.WriteLine("目前隊(duì)列是否為空:" + queueManage.SeqQueueIsEmpty(seqQueue) + "\n");

            Console.WriteLine("將ID=1,2,3的實(shí)體加入隊(duì)列\(zhòng)n");
            queueManage.SeqQueueIn(seqQueue, new Student() { ID = 1, Name = "hxc520", Age = 23 });
            queueManage.SeqQueueIn(seqQueue, new Student() { ID = 2, Name = "一線碼農(nóng)", Age = 23 });
            queueManage.SeqQueueIn(seqQueue, new Student() { ID = 3, Name = "51cto", Age = 23 });

            Console.WriteLine("\n當(dāng)前隊(duì)列個(gè)數(shù):" + queueManage.SeqQueueLen(seqQueue) + "");

            Console.WriteLine("\n*********************************************\n");

            Console.WriteLine("我要出隊(duì)了\n");
            queueManage.SeqQueueOut(seqQueue);

            Console.WriteLine("哈哈,看看跟順序隊(duì)列異樣之處,我再入隊(duì),看是否溢出\n");
            queueManage.SeqQueueIn(seqQueue, new Student() { ID = 4, Name = "博客園", Age = 23 });
            Console.WriteLine("\n....一切正常,入隊(duì)成功");

            Console.WriteLine("\n當(dāng)前隊(duì)列個(gè)數(shù):" + queueManage.SeqQueueLen(seqQueue) + "");

            Console.Read();
        }
    }

    #region 學(xué)生數(shù)據(jù)實(shí)體
    /// <summary>
/// 學(xué)生數(shù)據(jù)實(shí)體
/// </summary>
    public class Student
    {
        public int ID { get; set; }

        public string Name { get; set; }

        public int Age { get; set; }
    }
    #endregion

    #region 隊(duì)列的數(shù)據(jù)結(jié)構(gòu)
    /// <summary>
/// 隊(duì)列的數(shù)據(jù)結(jié)構(gòu)
/// </summary>
/// <typeparam name="T"></typeparam>
    public class SeqQueue<T>
    {
        private const int maxSize = 3;

        public int MaxSize
        {
            get { return maxSize; }
        }

        /// <summary>
/// 順序隊(duì)列的存儲(chǔ)長(zhǎng)度
/// </summary>
        public T[] data = new T[maxSize];

        //頭指針
        public int head;

        //尾指針
        public int tail;

        //隊(duì)列中有效的數(shù)字個(gè)數(shù)
        public int size;
    }
    #endregion

    #region 隊(duì)列的基本操作
    /// <summary>
/// 隊(duì)列的基本操作
/// </summary>
    public class SeqQueueClass
    {
        #region 隊(duì)列的初始化操作
        /// <summary>
/// 隊(duì)列的初始化操作
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
        public SeqQueue<T> SeqQueueInit<T>(SeqQueue<T> seqQueue)
        {
            seqQueue.size = seqQueue.head = seqQueue.tail = 0;

            return seqQueue;
        }
        #endregion

        #region 隊(duì)列是否為空
        /// <summary>
/// 隊(duì)列是否為空
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public bool SeqQueueIsEmpty<T>(SeqQueue<T> seqQueue)
        {
            //如果兩指針重合,說(shuō)明隊(duì)列已經(jīng)清空
            if (seqQueue.size == 0)
                return true;
            return false;
        }
        #endregion

        #region 隊(duì)列是否已滿
        /// <summary>
/// 隊(duì)列是否已滿
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public bool SeqQueueIsFull<T>(SeqQueue<T> seqQueue)
        {
            //采用循環(huán)隊(duì)列后,頭指針
            if (seqQueue.size == seqQueue.MaxSize)
                return true;
            return false;
        }
        #endregion

        #region 隊(duì)列元素入隊(duì)
        /// <summary>
/// 隊(duì)列元素入隊(duì)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <param name="data"></param>
/// <returns></returns>
        public SeqQueue<T> SeqQueueIn<T>(SeqQueue<T> seqQueue, T data)
        {
            //如果隊(duì)列已滿,則不能進(jìn)行入隊(duì)操作
            if (SeqQueueIsFull(seqQueue))
                throw new Exception("隊(duì)列已滿,還入啥隊(duì)列??!");

            //采用循環(huán)隊(duì)列,必須先賦值,在自增tail指針
            seqQueue.data[seqQueue.tail] = data;
            seqQueue.tail = (seqQueue.tail + 1) % seqQueue.MaxSize;

            //隊(duì)列實(shí)際元素增加
            seqQueue.size++;

            return seqQueue;
        }
        #endregion

        #region 隊(duì)列元素出隊(duì)
        /// <summary>
/// 隊(duì)列元素出隊(duì)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public T SeqQueueOut<T>(SeqQueue<T> seqQueue)
        {
            if (SeqQueueIsEmpty(seqQueue))
                throw new Exception("隊(duì)列已空,大哥,不要在出隊(duì)了!");

            //循環(huán)隊(duì)列出隊(duì),展現(xiàn)的是head的靈活性
            seqQueue.head = (seqQueue.head + 1) % seqQueue.MaxSize;

            //隊(duì)列實(shí)際元素遞減
            seqQueue.size--;

            return seqQueue.data[seqQueue.head];
        }
        #endregion

        #region 獲取隊(duì)頭元素
        /// <summary>
/// 獲取隊(duì)頭元素
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public T SeqQueuePeek<T>(SeqQueue<T> seqQueue)
        {
            if (SeqQueueIsEmpty(seqQueue))
                throw new Exception("隊(duì)列已空,不能進(jìn)行出隊(duì)操作");

            return seqQueue.data[seqQueue.head];
        }
        #endregion

        #region 獲取隊(duì)列長(zhǎng)度
        /// <summary>
/// 獲取隊(duì)列長(zhǎng)度
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="seqQueue"></param>
/// <returns></returns>
        public int SeqQueueLen<T>(SeqQueue<T> seqQueue)
        {
            return seqQueue.size;
        }
        #endregion
    }
    #endregion
}


 

相關(guān)文章

最新評(píng)論

绥阳县| 故城县| 肥城市| 彭水| 延边| 富阳市| 晋江市| 安阳市| 海宁市| 永宁县| 社旗县| 远安县| 边坝县| 佛山市| 枣强县| 海安县| 蓝山县| 莆田市| 湘乡市| 若尔盖县| 塘沽区| 漳浦县| 周宁县| 麻城市| 南和县| 景谷| 晋城| 大埔区| 同心县| 新营市| 澎湖县| 秦安县| 阿勒泰市| 长汀县| 寻乌县| 衡水市| 曲阜市| 大连市| 阜康市| 武平县| 正蓝旗|