Python版的文曲星猜數(shù)字游戲代碼
# -*- coding: utf-8 -*-
import random
#數(shù)字類
class NumberItem:
#數(shù)字個數(shù)
_GUESS_NUMBER_COUNT_ = 4
def __init__(self):
self._num_ = []
#長度是否標準
def IsFormat(self):
return self._num_.__len__() == self._GUESS_NUMBER_COUNT_
#生成隨機數(shù)
def RestRandomNumber(self):
allNum = range(10)
for index in range(self._GUESS_NUMBER_COUNT_):
self._num_.append(allNum.pop(random.randrange(10-index)))
#校驗輸入數(shù)
def CheckNumber(self, input_number):
result = NumberCheckResult()
for index in range(self._GUESS_NUMBER_COUNT_):
if (input_number._num_[index] == self._num_[index]):
result.Add_A()
elif(input_number._num_[index] in self._num_):
result.Add_B()
return result
#返回字符串
def GetNumber(self):
return self._num_
#競猜結果 xAxB
class NumberCheckResult:
def __init__(self):
self._guess_A_ = 0
self._guess_B_ = 0
def GetCheckResult(self):
return '%d A %d B' % (self._guess_A_, self._guess_B_)
def Add_A(self):
self._guess_A_ += 1
def Add_B(self):
self._guess_B_ += 1
#競猜歷史項
class GuessHisItem:
def __init__(self):
self._guessNum_ = NumberItem()
self._guessResult_ = NumberCheckResult()
def ShowItem(self):
print self._guessNum_.GetNumber() , ' - ' , self._guessResult_.GetCheckResult()
#游戲類
class GuessNumberGame():
#機會次數(shù)
_MAX_GUESS_TIMES_ = 8
def __init__(self):
self.ResetGameDate()
#重置游戲數(shù)據(jù)
def ResetGameDate(self):
self._guessNum_ = NumberItem()
self._guessHis_ = []
def GetGuessTimes(self):
return self._guessHis_.__len__()
#輸入字符串的格式轉換
def ChangeInputNumberFormat(self, numberStr):
parseNum = NumberItem()
if (numberStr.isdigit()):
for eachNum in numberStr:
parseNum._num_.append(int(eachNum))
return parseNum
#打印競猜歷史
def ShowGuessHis(self):
print ''
print '你已經猜了 %d次, 總共%d次機會' % (self.GetGuessTimes(), self._MAX_GUESS_TIMES_)
print ''
for eachItem in self._guessHis_:
eachItem.ShowItem()
print ''
def ShowHelp(self):
print ''
print '輸入 \'help\' 顯示命令列表.'
print '輸入 \'his\' 顯示競猜歷史'
print '輸入 \'cheat\' 顯示作弊結果'
print '輸入 \'quit\' 結束游戲'
print ''
def ShowCheat(self):
print ''
print '要猜的數(shù)字是 ', self._guessNum_.GetNumber()
print ''
def StartOneGame(self):
self.ResetGameDate()
print '開始猜數(shù)字游戲!'
self._guessNum_.RestRandomNumber()
print '隨機號碼 [*' + ',*'*(self._guessNum_._GUESS_NUMBER_COUNT_-1) + ']已經生成,你有%d次機會!' % self._MAX_GUESS_TIMES_
#猜中標志
guess_result = False
quit_flag = False
while (self.GetGuessTimes() < self._MAX_GUESS_TIMES_
and guess_result != True and quit_flag != True):
print '你還剩%d次機會,輸入你猜的數(shù)字:' % (self._MAX_GUESS_TIMES_- self.GetGuessTimes())
input_str = raw_input();
if (input_str == 'help'):
self.ShowHelp()
elif(input_str == 'his'):
self.ShowGuessHis()
elif(input_str == 'cheat'):
self.ShowCheat()
elif(input_str == 'quit'):
quit_flag = True
else:
#轉換輸入并校驗
hisItem = GuessHisItem()
hisItem._guessNum_ = self.ChangeInputNumberFormat(input_str)
if (hisItem._guessNum_.IsFormat() != True):
print '數(shù)字格式錯誤, 重新輸入!'
else:
#競猜歷史
hisItem._guessResult_ = self._guessNum_.CheckNumber(hisItem._guessNum_)
self._guessHis_.append(hisItem)
hisItem.ShowItem()
#猜中
if (hisItem._guessResult_._guess_A_ == NumberItem._GUESS_NUMBER_COUNT_):
guess_result = True
print '恭喜,你猜中了數(shù)字' , self._guessNum_.GetNumber() , ' 用了%d次機會' % self.GetGuessTimes()
elif(self.GetGuessTimes() == self._MAX_GUESS_TIMES_ ):
print ''
print '挑戰(zhàn)失敗,你已經猜了%d次,' % self.GetGuessTimes(), '正確的數(shù)字是', self._guessNum_.GetNumber()
return quit_flag
def StartGame(self):
quit_flag = False
while(quit_flag != True):
quit_flag = self.StartOneGame()
if (quit_flag != True):
print ''
print '再玩一局?(Y/N)'
input_str = raw_input();
if (input_str != 'Y'):
quit_flag = True
print '再見!'
###### MAIN #######
if __name__ == '__main__':
game = GuessNumberGame()
game.StartGame()
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