opencv實現(xiàn)靜態(tài)手勢識別 opencv實現(xiàn)剪刀石頭布游戲
本文實例為大家分享了opencv實現(xiàn)靜態(tài)手勢識別的具體代碼,供大家參考,具體內(nèi)容如下
要想運行該代碼,請確保安裝了:python 2.7,opencv 2.4.9
效果如下:







算法如下:
把圖片先進行處理,處理過程:
1.用膨脹圖像與腐蝕圖像相減的方法獲得輪廓。
2.用二值化獲得圖像
3. 反色
經(jīng)過如上的處理之后,圖片為:

這之后就簡單了,設(shè)計一個辦法把三種圖像區(qū)分開來即可。
代碼如下:
# -*- coding: cp936 -*-
import cv2
import numpy
import time
import random
import os
def judge( ):
#構(gòu)造一個3×3的結(jié)構(gòu)元素
# return 0 stone ,1 jiandao, 2 bu
img = cv2.imread("wif.jpg",0)
element = cv2.getStructuringElement(cv2.MORPH_RECT,(11,11))
dilate = cv2.dilate(img, element)
erode = cv2.erode(img, element)
#將兩幅圖像相減獲得邊,第一個參數(shù)是膨脹后的圖像,第二個參數(shù)是腐蝕后的圖像
result = cv2.absdiff(dilate,erode);
#上面得到的結(jié)果是灰度圖,將其二值化以便更清楚的觀察結(jié)果
retval, result = cv2.threshold(result, 40, 255, cv2.THRESH_BINARY);
#反色,即對二值圖每個像素取反
result = cv2.bitwise_not(result);
result =cv2.medianBlur(result,23)
a=[]
posi =[]
width =[]
count = 0
area = 0
for i in range(result.shape[1]):
for j in range(result.shape[0]):
if(result[j][i]==0):
area+=1
for i in range(result.shape[1]):
if(result[5*result.shape[0]/16][i]==0 and result[5*result.shape[0]/16][i-1]!=0 ):
count+=1
width.append(0)
posi.append(i)
if(result[5*result.shape[0]/16][i]==0):
width[count-1]+=1
"""
print 'the pic width is ',result.shape[1],'\n'
for i in range(count):
print 'the ',i,'th',' ','is';
print 'width ',width[i]
print 'posi ',posi[i],'\n'
print count,'\n'
print 'area is ',area,'\n'
cv2.line(result,(0,5*result.shape[0]/16),(214,5*result.shape[0]/16),(0,0,0))
cv2.namedWindow("fcuk")
cv2.imshow("fcuk",result)
cv2.waitKey(0)
"""
#判定時間
width_length=0
width_jiandao = True
for i in range(count):
if width[i]>45:
#print 'bu1';
return 2;
if width[i]<=20 or width[i]>=40:
width_jiandao= False
width_length += width[i]
if width_jiandao==True and count==2:
return 1;
if(area <8500):
#print 'shi tou';
return 0;
print "width_leng",width_length
if(width_length<35):
#這個時候說明照片是偏下的,所以需要重新測定。
a=[]
posi =[]
width =[]
count = 0
for i in range(result.shape[1]):
if(result[11*result.shape[0]/16][i]==0 and result[11*result.shape[0]/16][i-1]!=0 ):
count+=1
width.append(0)
posi.append(i)
if(result[11*result.shape[0]/16][i]==0):
width[count-1]+=1
"""
print 'the pic width is ',result.shape[1],'\n'
for i in range(count):
print 'the ',i,'th',' ','is';
print 'width ',width[i]
print 'posi ',posi[i],'\n'
print count,'\n'
print 'area is ',area,'\n'
"""
width_length=0
width_jiandao = True
for i in range(count):
if width[i]>45:
#print 'bu1';
return 2;
if width[i]<=20 or width[i]>=40:
width_jiandao= False
width_length += width[i]
if width_jiandao==True and count==2:
return 1;
if(area>14000 or count>=3):
#print 'bu2';
return 2;
if(width_length<110):
#print 'jian dao';
return 1;
else:
#print 'bu3';
return 2;
"""
print("這是通過攝像頭來玩的剪刀石頭布的游戲,輸入y開始\n")
s = raw_input()
capture = cv2.VideoCapture(0)
cv2.namedWindow("camera",1)
start_time = time.time()
print("給你5秒的時間把手放到方框的位置\n")
while(s=='y' or s=='Y'):
ha,img =capture.read()
end_time = time.time()
cv2.rectangle(img,(426,0),(640,250),(170,170,0))
cv2.putText(img,str(int((5-(end_time- start_time)))), (100,100), cv2.FONT_HERSHEY_SIMPLEX, 2, 255)
cv2.imshow("camera",img)
if(end_time-start_time>5):
break
if(cv2.waitKey(30)>=0):
break
ha,img = capture.read()
capture.release()
cv2.imshow("camera",img)
img = img[0:210,426:640]
cv2.imwrite("wif.jpg",img)
judge()
cv2.waitKey(0)
print "fuck"
"""
def game():
fuck =[]
fuck.append("石頭")
fuck.append("剪刀")
fuck.append("布")
capture = cv2.VideoCapture(0)
cv2.namedWindow("camera",1)
start_time = time.time()
print("給你5秒的時間把手放到方框的位置\n")
while(1):
ha,img =capture.read()
end_time = time.time()
cv2.rectangle(img,(426,0),(640,250),(170,170,0))
cv2.putText(img,str(int((5-(end_time- start_time)))), (100,100), cv2.FONT_HERSHEY_SIMPLEX, 2, 255)
cv2.imshow("camera",img)
if(end_time-start_time>5):
break
if(cv2.waitKey(30)>=0):
break
ha,img = capture.read()
capture.release()
cv2.imshow("camera",img)
img = img[0:210,426:640]
cv2.imwrite("wif.jpg",img)
p1 = judge()
pc = random.randint(0,2)
#print p1,' ',pc,'\n'
print "你出的是",fuck[p1]," 電腦出的是",fuck[pc],"\n"
cv2.destroyAllWindows()
if(p1==pc):
print "平局\n"
return 0
if((p1==0 and pc ==1)or(p1==1 and pc ==2)or(p1==2 and pc ==0)):
print '你贏了\n'
return 1
else:
print '你輸了\n'
return -1
def main():
you_win=0
pc_win=0
print("這是通過攝像頭來玩的剪刀石頭布的游戲,請輸入回車開始游戲\n")
s = raw_input()
while(1):
print "比分(玩家:電腦) ",you_win,":",pc_win,'\n'
s = raw_input()
os.system('cls')
ans =game()
if(ans == 1):
you_win+=1
elif(ans == -1):
pc_win+=1
print "為了減少誤判,請盡可能將手占據(jù)盡可能大的框框"
main()
以上就是本文的全部內(nèi)容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。
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