android使用OkHttp實現(xiàn)下載的進度監(jiān)聽和斷點續(xù)傳
1. 導入依賴包
// retrofit, 基于Okhttp,考慮到項目中經(jīng)常會用到retrofit,就導入這個了。 compile 'com.squareup.retrofit2:retrofit:2.1.0' // ButterKnife compile 'com.jakewharton:butterknife:7.0.1' // rxjava 本例中線程切換要用到,代替handler compile 'io.reactivex:rxjava:1.1.6' compile 'io.reactivex:rxandroid:1.2.1'
2. 繼承ResponseBody,生成帶進度監(jiān)聽的ProgressResponseBody
// 參考okhttp的官方demo,此類當中我們主要把注意力放在ProgressListener和read方法中。在這里獲取文件總長我寫在了構(gòu)造方法里,這樣免得在source的read方法中重復調(diào)用或判斷。讀者也可以根據(jù)個人需要定制自己的監(jiān)聽器。
public class ProgressResponseBody extends ResponseBody {
public interface ProgressListener {
void onPreExecute(long contentLength);
void update(long totalBytes, boolean done);
}
private final ResponseBody responseBody;
private final ProgressListener progressListener;
private BufferedSource bufferedSource;
public ProgressResponseBody(ResponseBody responseBody,
ProgressListener progressListener) {
this.responseBody = responseBody;
this.progressListener = progressListener;
if(progressListener!=null){
progressListener.onPreExecute(contentLength());
}
}
@Override
public MediaType contentType() {
return responseBody.contentType();
}
@Override
public long contentLength() {
return responseBody.contentLength();
}
@Override
public BufferedSource source() {
if (bufferedSource == null) {
bufferedSource = Okio.buffer(source(responseBody.source()));
}
return bufferedSource;
}
private Source source(Source source) {
return new ForwardingSource(source) {
long totalBytes = 0L;
@Override
public long read(Buffer sink, long byteCount) throws IOException {
long bytesRead = super.read(sink, byteCount);
// read() returns the number of bytes read, or -1 if this source is exhausted.
totalBytes += bytesRead != -1 ? bytesRead : 0;
if (null != progressListener) {
progressListener.update(totalBytes, bytesRead == -1);
}
return bytesRead;
}
};
}
}
3.創(chuàng)建ProgressDownloader
//帶進度監(jiān)聽功能的輔助類
public class ProgressDownloader {
public static final String TAG = "ProgressDownloader";
private ProgressListener progressListener;
private String url;
private OkHttpClient client;
private File destination;
private Call call;
public ProgressDownloader(String url, File destination, ProgressListener progressListener) {
this.url = url;
this.destination = destination;
this.progressListener = progressListener;
//在下載、暫停后的繼續(xù)下載中可復用同一個client對象
client = getProgressClient();
}
//每次下載需要新建新的Call對象
private Call newCall(long startPoints) {
Request request = new Request.Builder()
.url(url)
.header("RANGE", "bytes=" + startPoints + "-")//斷點續(xù)傳要用到的,指示下載的區(qū)間
.build();
return client.newCall(request);
}
public OkHttpClient getProgressClient() {
// 攔截器,用上ProgressResponseBody
Interceptor interceptor = new Interceptor() {
@Override
public Response intercept(Chain chain) throws IOException {
Response originalResponse = chain.proceed(chain.request());
return originalResponse.newBuilder()
.body(new ProgressResponseBody(originalResponse.body(), progressListener))
.build();
}
};
return new OkHttpClient.Builder()
.addNetworkInterceptor(interceptor)
.build();
}
// startsPoint指定開始下載的點
public void download(final long startsPoint) {
call = newCall(startsPoint);
call.enqueue(new Callback() {
@Override
public void onFailure(Call call, IOException e) {
}
@Override
public void onResponse(Call call, Response response) throws IOException {
save(response, startsPoint);
}
});
}
public void pause() {
if(call!=null){
call.cancel();
}
}
private void save(Response response, long startsPoint) {
ResponseBody body = response.body();
InputStream in = body.byteStream();
FileChannel channelOut = null;
// 隨機訪問文件,可以指定斷點續(xù)傳的起始位置
RandomAccessFile randomAccessFile = null;
try {
randomAccessFile = new RandomAccessFile(destination, "rwd");
//Chanel NIO中的用法,由于RandomAccessFile沒有使用緩存策略,直接使用會使得下載速度變慢,親測緩存下載3.3秒的文件,用普通的RandomAccessFile需要20多秒。
channelOut = randomAccessFile.getChannel();
// 內(nèi)存映射,直接使用RandomAccessFile,是用其seek方法指定下載的起始位置,使用緩存下載,在這里指定下載位置。
MappedByteBuffer mappedBuffer = channelOut.map(FileChannel.MapMode.READ_WRITE, startsPoint, body.contentLength());
byte[] buffer = new byte[1024];
int len;
while ((len = in.read(buffer)) != -1) {
mappedBuffer.put(buffer, 0, len);
}
} catch (IOException e) {
e.printStackTrace();
}finally {
try {
in.close();
if (channelOut != null) {
channelOut.close();
}
if (randomAccessFile != null) {
randomAccessFile.close();
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
4. 測試demo
清單文件中添加網(wǎng)絡(luò)權(quán)限和文件訪問權(quán)限
<uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
MainActivity
public class MainActivity extends AppCompatActivity implements ProgressResponseBody.ProgressListener {
public static final String TAG = "MainActivity";
public static final String PACKAGE_URL = "http://gdown.baidu.com/data/wisegame/df65a597122796a4/weixin_821.apk";
@Bind(R.id.progressBar)
ProgressBar progressBar;
private long breakPoints;
private ProgressDownloader downloader;
private File file;
private long totalBytes;
private long contentLength;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ButterKnife.bind(this);
}
@OnClick({R.id.downloadButton, R.id.cancel_button, R.id.continue_button})
public void onClick(View view) {
switch (view.getId()) {
case R.id.downloadButton:
// 新下載前清空斷點信息
breakPoints = 0L;
file = new File(Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS), "sample.apk");
downloader = new ProgressDownloader(PACKAGE_URL, file, this);
downloader.download(0L);
break;
case R.id.pause_button:
downloader.pause();
Toast.makeText(this, "下載暫停", Toast.LENGTH_SHORT).show();
// 存儲此時的totalBytes,即斷點位置。
breakPoints = totalBytes;
break;
case R.id.continue_button:
downloader.download(breakPoints);
break;
}
}
@Override
public void onPreExecute(long contentLength) {
// 文件總長只需記錄一次,要注意斷點續(xù)傳后的contentLength只是剩余部分的長度
if (this.contentLength == 0L) {
this.contentLength = contentLength;
progressBar.setMax((int) (contentLength / 1024));
}
}
@Override
public void update(long totalBytes, boolean done) {
// 注意加上斷點的長度
this.totalBytes = totalBytes + breakPoints;
progressBar.setProgress((int) (totalBytes + breakPoints) / 1024);
if (done) {
// 切換到主線程
Observable
.empty()
.observeOn(AndroidSchedulers.mainThread())
.doOnCompleted(new Action0() {
@Override
public void call() {
Toast.makeText(MainActivity.this, "下載完成", Toast.LENGTH_SHORT).show();
}
})
.subscribe();
}
}
}
最后是動態(tài)效果圖

以上就是本文的全部內(nèi)容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。
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